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date: 29th of April 2000.
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Title                   : Another Frag Hell
Filename                : flava3.pk3
Maps			: flava3.bsp
Author                  : Flava Clown
Email Address           : xxxxxxxxxxx
home page		: http://www.flavaclown.de
Description		: (bugfixed) Final Version of my first (released) q3 map.

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Instructions:
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1 ) Extract flava3.pk3 into your Quake3/baseq3/ directory
2 ) Start Quake3
3 ) The map is accessable from the menu or by going to the console(~) and typing /map flava3
                  
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info

My first Q3A map, kinda. As i start the map it was more a little test-room for myself
to test something (jumppads, door's, skies...), but then i made it bigger and bigger
i spend so much time in it, that i need to release it. this new version have a feature that
my first room got and i has removed in my first released beta (flava1). i talked with SpoOky
about this feature and he said, that's a good idea, so i put this in again. and with this
feature i needed to change some other things too (like the pool).
In this new Version i use the Sin-textures from my "rtsindm1" map. Why? mmm i like them.
i add any other small things too. Some bug fixes in this final Version.
I found some cool Textures and use it in this map too.
And don't forget, the Bots known all Secrets in this map.
(Quad, Regeneration, BFG, Superhealth in 2 secret rooms and a secret tunnel)
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construction

base:           my second beta ;-) (flava2)
editor:         Q3Radiant 179 by Id Software
other progs:    Q3Map Explorer 1.2, SinView, Irfan View 3.12g
know bugs:      i fixed the lag problem (i think). that means none. :-)
build time:     i don't know, i think the most time i spend for, compiling and "bug hunting".

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thanx to ...

Mark "Fubar" Wheeler (http://www.markwheeler.com)
for the great "Graffiti"-Textures. (taken from the cool "Drastic City"-Map)
Mike Kupfer (http://www.dangerzone.de.st) for the 17(!!!) great german tutorials.
http://quake3mods.net/rungy/          (for the great tutorials)
http://www.qscene.de/aless/           (for the great german tutorials)
Ritual for one of the best fps games ever, SIN. and for the textures too. :-)
Joseph Stalin for the hint "how to fix this fu**ing lag problem".
SpoOky for testing and any other thing's.
and You :-)

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Distribution / Copyright / Permissions

Copyright (c) 2000 Flava Clown
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.

SiN (C) 1998-99 Ritual Entertainment. All rights reserved.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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