date: 26. March 2001 - updated:2. April 2001 ==================================================== Title : A Prison for wicked Clowns Filename : prison.pk3 Maps : prison.bsp Author : Flava Clown (with any prefabs made by M.Kupfer) Email Address : xxxxxxxxxxx (feedback are welcome) home page : http://www.flavaclown.de Bot support : Yes Description : A small deathmatch map for Quake 3 Arena. A Prison with a Prisonyard and 4 Watchtower. Version : 1.01 ==================================================== Instructions: ------------- 1 ) Extract prison.pk3 into your Quake3/baseq3/ directory 2 ) Start Quake3 3 ) The map is accessable from the menu or by going to the console(~) and typing /map prison ==================================================== info As i played the "Hired Team Trial"-Demo, i thought wow what a lousy game but the prison style Map is cool except any things. So i tried to made this map for q3a. This is not an 1:1 rebuild i used an own prisoncell design, more rooms, more details, other tower and any other small things. I also used any prefabs from M.Kupfer (www.dangercity.de) like the Computer and Toilets. (downloadable on his site under "own maps", and don't miss the great 27 [german] tutorials) This Map got near all Weapons (except the BFG), 1 quad , 1 regenaration (both in closed cells, u need to find the buttons to go in and out), 1 haste, 1 megahealth and 2 traps (but very hard to step in). The most heard Record while building was "Live at the Fillmore" from Cypress Hill. [a phucking phat release which brings a bunch of phun to ya motha phuckers :-) ] update: i've fixed an small graphic only bug and also improved the fps and game flow a bit. it wasn't a big bug, but while i've "worked" on the ctf version i found some things to change and improve, so i did it. Sorry to all who've downloaded the first version. ==================================================== construction base: scratch (inspiration: "Hired Team Trial" Demo) editor: Q3Radiant 202 by Id Software other progs: Q3Map Explorer 1.2, Irfan View, Paint Shop Pro 7.02 know bugs: none yet, if you find some please let me know!!! build time: 1 week with testing and compiling again and again. i think i tried 2 days only the 2 traps. ==================================================== thanx to ... Mike Kupfer (http://www.dangercity.de) for nice and usefull prefabs and the 27(!!!) great german tutorials. SpoOky for Betatesting and the fun while testing. And also for some idea's. Snoopy for 512MB Ram! ==================================================== Distribution / Copyright / Permissions Copyright (c) 2001 Flava Clown All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================